That's something I'd generally leave up to a group decision based on how many sessions you want to run. A one shot could just be "We've got one last job before we can get out". A longer campaign might involve not just cash, but stealing necessary items or setting up accesses needed.
Since credits are part of character advancement, I'd recommend not setting a specific cash goal or having a separate "Get out of here fund" pool that each mission pays into separately from what it pays the characters.
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How many ₡ do you need to get off station though?
That's something I'd generally leave up to a group decision based on how many sessions you want to run. A one shot could just be "We've got one last job before we can get out". A longer campaign might involve not just cash, but stealing necessary items or setting up accesses needed.
Since credits are part of character advancement, I'd recommend not setting a specific cash goal or having a separate "Get out of here fund" pool that each mission pays into separately from what it pays the characters.